CXML

SLARTG (3lapack)


SYNOPSIS

  SUBROUTINE SLARTG( F, G, CS, SN, R )

      REAL           CS, F, G, R, SN

PURPOSE

  SLARTG generate a plane rotation so that
     [ -SN  CS  ]     [ G ]     [ 0 ]

  This is a slower, more accurate version of the BLAS1 routine SROTG, with
  the following other differences:
     F and G are unchanged on return.
     If G=0, then CS=1 and SN=0.
     If F=0 and (G .ne. 0), then CS=0 and SN=1 without doing any
        floating point operations (saves work in SBDSQR when
        there are zeros on the diagonal).

  If F exceeds G in magnitude, CS will be positive.

ARGUMENTS

  F       (input) REAL
          The first component of vector to be rotated.

  G       (input) REAL
          The second component of vector to be rotated.

  CS      (output) REAL
          The cosine of the rotation.

  SN      (output) REAL
          The sine of the rotation.

  R       (output) REAL
          The nonzero component of the rotated vector.

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