The OpenGL man pages for OpenGL version 1.0 have been reformatted into HTML for your reference. At this time it is not part of our Open3D product, but merely a convenience for our customers. (And web surfers.)
These man pages represent the following versions of the OpenGL standards:
Specification Version ------------- ------- OpenGL 1.0 GLX 1.1 GLU 1.2
If you find any errors or if you have any suggestions, please send mail to firstname.lastname@example.org or email@example.com. I will try to fix them up as I find time. Unfortunately this is a volunteer effort and I so I cannot spend much time on it.
To start, choose either the alphabetic order page or specification order page.
There is also an introductory page located at glXIntro.
The GLU tesselator has changed in GLU version 1.2; here are some
notes on the new GLU tesselator
For more OpenGL information, I suggest starting at The OpenGL WWW Center.
You can also read the hypertext version of The OpenGL Graphics System: A Specification (Version 1.1). In this document all formulae are given as images, so they look much better than my ASCII art. However, this is Version 1.1, not Version 1.0. SGI does not seem to have kept the 1.0 version around.
Wed Feb 5 10:37:39 EST 1997
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